Press! Bancyou

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Type 4 machine Daito Giken A (stock machine) June 2005
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Beginner’s guide

Basic Spec

  • Equipped with a bonus stock function. All bonuses are stocked once.
  • Equipped with a BIG 1-play sequential system. The expected number of consecutive plays varies depending on the BIG pattern. When a red 7 is aligned, the player can expect to get a 1-play continuous jackpot at about 20 %、青7揃い時は約53%. There is no difference in the 1-play continuous jackpot rate.
    The number of consecutive one-play sequences is basically determined by a lottery based on the mode in which the player is staying.
Factors causing 1-play streak
  • Red 7 or Blue 7, Reach (part of Bell)
  • When the lottery is won when a minor role is played
  • JAC IN is established 2 times or less
  • JAC Hazle
  • Only one play streak per bonus. No upsides.
  • If a duplicate 1-play streak is won, the blue 7’s 1-play streak has priority.
    *If the blue 7’s definite condition is met.
  • Even if a blue 7 is internally confirmed, a red 7 may be aligned in 1/32 (internally blue 7)
  • Shift carry-over function not provided
3 types of BIG stages

Roaring BIG
Yoshimuneof YoshimuneBIG type
The expectation of a one-play sequence depends on the type of small role navigation.
Kaoru BIG
Yoshimuneof Mentor BIG type
The one-play continuous game is announced when the lever is operated, after the third button is stopped, and after the BIG ends.
Misao BIG
YoshimunePrincess BIG type of
If the Punch Roulette after the BIG ends stops with a red or blue glove, the one-play continuous jackpot is confirmed.

  • The type of bonus released depends on the mode in which you are staying.
  • During the Heaven Mode, if a specific role is released before the number of RT plays are completed (up to 128 plays), the Heaven Mode loops about 80% of the time.
  • The 30th play of a blue 7 BIG is treated in a special way: even if a bell with a 1-play sequence is reached, the 1-play sequence does not occur, and if the 1-play sequence condition is met by Cherry, a lunch box, or a 7 alignment, a REG may be released (not out of stock).
  • When the number of cards won during a BIG is 450 or more, a big foot appears on the third JAC screen. It has nothing to do with consecutive runs.
  • When the bell is accompanied by a slip during BIG, the expectation of a one-play sequence is high.
    When you aim a double 7 on the left reel, if a blue 7 stops in the upper row (2 to 4 comas veri), you have a chance.
  • During normal operation, the player almost always stays in Normal Mode A, and it is difficult to get a consecutive bonus by canceling the number of RT plays. Also, it is easy to stay in Normal Mode A after a bonus.
  • Almost all REGs are released when staying in Normal Mode B. 80 %が天国モードに移行する。20%stay in Normal Mode B. When a BIG is released, 75% of the time a blue 7 is aligned. It does not shift to Normal Mode A.
  • When a chance shot appears, the player has an internal stock of bonuses. When a small role with a slip appears, the player is almost always in a stocked state.
Probability with slippage when no stock
Flag probability
Bell 1/746950
REPLAY 1/478281
Common to all settings

Normal gameplay

Bonus release trigger

  • The bonus is released when the specified number of RT plays are completed or when the RT release lottery is won upon the conclusion of a specific small role.
When the specified number of RT plays has been completed

There is almost no difference in settings. The average number of plays is 715.
There is a zone with a high swing rate.

  • 250~363 plays
  • 550~663 plays
  • 850~963 plays
Number of RT plays (%)
Normal Mode A Normal mode B Heaven Mode
Number of RT plays Setting 1, 2, 3 Settings 4, 5 and 6 Common to all settings Common to all settings
1~16 2.28 2.28 0.61 9.15
17~32 2.28 2.28 0.61 13.73
33~64 4.57 4.57 0.61 27.46
65~96 6.10 3.05 4.57 15.25
97~128 1.52 7.62 9.15 34.38
130~193 0.15 2.28 1.52
193~256 2.28 2.28 1.52
250~31315.25
257~384 1.22 0.61 0.30
300~363 12.20 12.20
385~512 1.22 0.61 0.30
513~640 1.22 0.61 0.30
550~61313.73
600~663 12.20 18.31
641~768 1.22 0.61 0.30
769~896 1.22 0.61 0.30
850~91312.20
897~1024 1.22 0.61 0.30
900~963 18.31 12.20
1025~1152 6.10 6.10 12.20
1153~1216 15.25 7.62 12.20
1217~1280 9.36 15.46 13.94
Average 714.0 plays 666.0 plays 714.0 plays 68.4 plays
When the lottery to cancel RT is won on a specific role (small role or chance)

When staying in the heaven mode, the specific role release rate is increased by approximately 4 times.

When staying in ordinary mode A or B
When the lottery to cancel RT is won on a specific role.
Flag Same on each of setting
Cherry 1/32.0
Bento Box 1/117.8
Net Hazure 1/4.0
Chance Blank
Level of setting probability
Setting 1 1/10.1
Setting 2 1/10.1
Setting 3 1/10.1
Setting 4 1/10.1
Setting 5 1/10.0
Setting 6 1/10.0
When staying in heaven
Normal play small and medium role release probability
Flag Same on each of setting
Cherry 1/8.0
Bento Box 1/29.4
Net Hazure 1/1.0
Chance value 1/2.5
Total specific role release probability
When staying in ordinary mode A or B
Level of setting probability
Setting 1 1/640
Setting 2 1/623
Setting 3 1/611
Setting 4 1/604
Setting 5 1/622
Setting 6 1/540
Total specific role release probability
When staying in heaven
Level of setting probability
Setting 1 1/160
Setting 2 1/155
Setting 3 1/152
Setting 4 1/151
Setting 5 1/155
Setting 6 1/135
When the conditions for a one-play streak are met during a bonus
  • Less than 3 JAC games (if no JAC IN hashish)
    BIG 1 in 565 times. Blue 7s are guaranteed.
  • JAC Hazure
    JAC Hazure probability 1/799 (common to all settings) *Effective also for REG
  • When the 1-play continuous draw is won when a small role is played.
Probability of 1-play continuous draw for BIG small and medium role play
Flag
(Probability)
Blue 7 BIG Red 7 BIG
Cherry
(1/500.2)
1/2.0
Bento box
(1/12.0)
1/100
*Blue 7 confirmed
Bell
(1/2.3)
1/18.3 1/84.2
When JAC IN
(1/3.2)
1/628.2
Common to all settings
  • Four types of bells exist internally.
Bell internal sorting (%)
Type Blue 7 BIG Red 7 BIG
No 1-play streak (align) 86.5 90.8
No 1-play streak (not aligned) 8.0 8.0
With 1-play streak (matching) 4.4 0.1
There is a 1-play sequence (not aligned)
*7s are aligned
1.2 1.2

Basic Specs

Bonus Appearance Rate

Bonus Appearance Rate
Configuration BIG REG
Setting 1 1/316 1/597
Setting 2 1/301 1/524
Setting 3 1/278 1/568
Setting 4 1/270 1/468
Setting 5 1/253 1/540
Setting 6 1/256 1/437
Bonus internal probability
Configuration BIG REG
Setting 1 1/238.3 1/246.6
Setting 2 1/244.8
Setting 3 1/242.9
Setting 4 1/241.1
Setting 5 1/239.4
Setting 6 1/237.6

Liners probability

Small role probability in normal operation

Flag Same on each of setting
Cherry 1/75.0
Bento Box 1/85.0
Bell 1/11.3
Replay 1/7.2
Net Hazure probability
Level of setting probability
Setting 1 1/642.5
Setting 2 1/585.1
Setting 3 1/550.7
Setting 4 1/532.8
Setting 5 1/601.2
Setting 6 1/381.0

Small role probability during BIG

Flag Same on each of setting
Cherry 1/500.2
Bento Box 1/12.0
Bell 1/2.3
JAC IN 1/3.2
Hazle 1/5.4

Pay out

Setting ratio (%) Machine Ratio (%)
Setting 1 96.6
Setting 2 99.4
Setting 3 102.2
Setting 4 104.8
Setting 5 106.5
Setting 6 107.7

Reel layout

How to play

How to play in ordinary mode

Aim for BAR with Cherry (No. 15) on the top to middle of the left reel.

▼If a lunch box appears in the left reel frame

Aiming at the lunch box on the middle reel to the right reel

How to hit during BIG

*No matter which character you choose, just follow the navigation system and digest the data.

Cherry OR If there is a lunch box navigation system, aim for it.
When 10 cards or JAC IN navigation is used, it is OK to hit the button appropriately.
When there is no navigation system, it is OK to hit the button appropriately (7 may be aligned).

After two JAC games are completed, the player can win more medals by playing JAC IN Hazushi (Replay Hazushi).

When JAC IN navigation is activated, you can avoid JAC IN by simply pressing the button in the reverse direction.
If you aim for *7, you may get it. If the 7 is in position, the 1-play sequence is confirmed.

*JAC IN is prioritized from 5 plays remaining on a blue 7 BIG, from 6 plays remaining on a red 7 BIG, and from 8 plays remaining after the 1-play serial right occurs. Average number of cards won is approximately 390.

Internal state and mode related

Mode

  • Three Internal Modes exist.
Mode Type
  • Normal Mode A
    The ceiling number of plays is 1280.
    BR ratio for bonus release is BIG:REG = approx. 1:1
    approx. 96% of the time, the red 7s are aligned.
  • Normal Mode B
    Ceiling plays 1280 plays.
    When the bonus is released, 87.5% of REGs are released (common to all settings).
    About 80% of the time after the bonus is released, the game transitions to Heaven mode.
    The only transition destination is Heaven or Normal B, so the game will eventually transition to Heaven. The average number of RT plays is the same as in Normal Mode A.
    When a BIG is released, 75% of the time a blue 7 is aligned.
  • Heaven Mode
    Bonuses are released by 128 plays.
    BIG release rate is higher with odd settings than even settings.
    About 1/3 of the time, a blue 7 is aligned.

mode shift

  • Mode shift is performed when the setting is changed or when the bonus is released; mode shift is not performed during one-play continuous chun; mode shift is performed according to the result of the mode shift lottery held at the time of bonus release before one-play continuous chun.
  • The mode transition rate differs when the bonus is released by the number of RT plays and when the bonus is released by the release of a specific role. When a bonus is released by the release of a specific role, it is more likely to be transferred to Heaven Mode. If a bonus is released by a specific role while in Heaven Mode, Heaven Mode will be looped in about 80% of cases.

When the number of RT plays is cancelled

While on the ordinary mode A
While on the ordinary mode A (%)
Setting To Normal Mode A To Normal Mode A To Heaven
Setting 1 77.73 11.71 10.54
Setting 2 76.17 10.15 13.67
Setting 3 74.21 14.06 11.71
Setting 4 65.23 14.84 19.92
Setting 5 72.26 15.23 12.50
Setting 6 62.0 16.40 21.09
While on the ordinary mode B
While on the ordinary mode B (%)
Setting To Normal Mode A To Normal Mode A To Heaven
Common to all settings No transition 20.31 79.68
When staying in Heaven Mode
When staying in heaven mode (%)
Setting To Normal Mode A To Normal Mode A To Heaven
Setting 1 53.51 No transition 46.48
Setting 2 39.45 60.54
Setting 3 47.26 52.73
Setting 4 49.60 50.39
Setting 5 43.75 56.25
Setting 6 54.29 45.70
When a specific role is released
While on the ordinary mode A (%)
Setting To Normal Mode A To Normal Mode A To Heaven
Setting 1 64.45 3.91 31.64
Setting 2 67.58 5.08 27.34
Setting 3 60.16 4.69 35.16
Setting 4 52.73 7.42 39.84
Setting 5 57.42 5.08 37.50
Setting 6 49.61 8.20 42.19
While on the ordinary mode B (%)
Setting To Normal Mode A To Normal Mode A To Heaven
Common to all settings No transition 20.31 79.69
When staying in heaven mode (%)
Setting To Normal Mode A To Normal Mode A To Heaven
Common to all settings 20.31 No transition 79.69

Emission Bonus Ratio

  • The type of bonus released (BR ratio) differs depending on the mode in which the player is staying.

Bonus ratio by mode

Normal mode A
While on the ordinary mode A (%)
Configuration BIG REG
Setting 1 50.0 50.0
Setting 2 50.0 50.0
Setting 3 51.5 48.4
Setting 4 50.0 50.0
Setting 5 47.6 52.3
Setting 6 49.2 50.7
While on the ordinary mode A (%)
Configuration BIG REG
Setting 1 50.0 50.0
Setting 2 50.0 50.0
Setting 3 51.5 48.4
Setting 4 50.0 50.0
Setting 5 47.6 52.3
Setting 6 49.2 50.7
Normal mode B
While on the ordinary mode B (%)
Configuration BIG REG
Common to all settings 12.5 87.5
Heaven Mode
When staying in heaven mode (%)
Configuration BIG REG
Setting 1 70.3 29.6
Setting 2 62.5 37.5
Setting 3 70.3 29.6
Setting 4 62.5 37.5
Setting 5 75.0 25.0
Setting 6 62.5 37.5

Red 7 or Blue 7

  • The swing rate differs depending on the mode of stay at the time of BIG release and the RT release trigger.

Ordinary mode

When the number of plays is released
When the number of plays is released (%)
Mode of stay Red 7 Blue 7
While on the ordinary mode A 96.09 3.90
While on the ordinary mode B 25.00 75.00
When staying in Heaven Mode 64.84 35.15
Common to all settings
When a specific role is released
When specific role is released (%)
Flag Red 7 Blue 7
Bento box release -100 100
CherryRelease Drawing is made according to the mode of stay (see the release of the number of plays during normal operation).
Chance release About 10% of the time, the blue 7 is selected. If blue 7 is not selected, a lottery will be held according to the mode of stay (see the release of the number of plays in normal mode).
Net Hazure releases. About 20% of the time, the blue 7 is selected. If blue 7 is not selected, a lottery will be held according to the mode of stay (see the Normal Play release).
Common to all settings

When 1 play is won in a row

When 1 play is won in a row (%)
Winning Opportunity Red 7 Blue 7
Winning a Lunch Box -Henry 100
CherryWinning at the time of Drawing is made according to the mode of stay (See the table below for the number of plays released during normal operation.)
JAC IN is established 2 times or less100
When JAC is not released Drawing is performed according to the mode of stay (see the Normal Mode when the number of plays is cancelled).
Won on bell (on red 7) About 15% of the time, the blue 7 is selected. If blue 7 is not selected, the lottery is drawn according to the mode in which the player is staying (see the “Normal Mode” section for the number of plays released).
Won on bell (on blue 7) About 3% of the time, the blue 7 is selected. If a blue 7 is not selected, a lottery will be held according to the mode of stay (see “Normal Play”).
Won on JAC IN. About 50% of the time, the blue 7 is selected. If blue 7 is not selected, the lottery will be drawn according to the mode of stay (see the Normal Mode Play Count Release).
Common to all settings

harbinger

  • When a specific role is released, the bonus is released via an additional RT of up to 32 plays.
  • If the specific role is released when the number of remaining RT plays is within 32 plays, the number of plays to be released remains the same.
Number of additional RT plays (%)
Number of RT plays Release trigger flag
Cherry Bento Box Chance Net Hazure
2 25.0 25.0 14.6
4 75.0 75.0 43.8
9~1610.3 25.0
3231.1 75.0
Common to all settings

special omen

  • When a specific role (excluding cherries) is released, a lottery is held to determine the entry into the special precursor.
  • When the game enters the special precursor, the chance chance rate increases to approximately 1/7.3, and slips are more likely to occur when a replay or bell is hit (normal → 10%, special precursor → 75%).
  • BIG released via special omen is confirmed blue 7.
Special precursor total entry rate
When staying in ordinary mode A or B 1/3831.3
When staying in Heaven Mode 1/957.8
Number of omen plays (%)
When the lunch box is released
2-play special omen 25.0
4-play special omen 75.0
At the time of pure Hazure release
Special omens of 9 to 16 plays 5.0
Special omen for 32 plays 15.0
9-16 play omens 20.0
32 play omens 60.0
At the time of chance release
Special omen for 2 plays 0.48
4-play special omen 1.44
Special omen for 9 to 16 plays 2.16
Special omen for 32 plays 6.49
2-play omen 14.11
4-play omen 42.35
9 to 16 play omens 8.23
32 play omens 24.70
Common to all settings

Setting speculation

The higher the setting, the more likely it is to shift to Heaven mode.

  • Setting 6 is more likely to shift to heaven from normal A (21.09%) and less likely to loop after shifting to heaven (loop at 45.70%).
  • Setting 1 is less likely to move to heaven (10.54%) and less likely to loop after moving to heaven (46.48% loop).
  • Setting 4 is more likely to shift to Heaven from Normal A (19.92%).
  • Odd settings are more likely to select BIG during heaven mode. If the streak is biased toward REGs, there is a high possibility of an even setting.

Setting 6 has a higher probability of net hazing.

  • It is impossible to judge the appearance of a pure hazurette by the reels alone, since the usual sequence of events will appear. Under certain conditions, it is possible to detect it.
  • When special training continues for 28 or more plays, or a showdown develops within 8 plays and the player wins.
    * Excludes cancellations within 32 plays after a bonus and cancellations of specific roles other than pure hazles.
  • After the defeat of the special training showdown, the release within 32 plays is a pure Hazure release.
    *Conditions: Chance, Cherry- No possibility of Bento Box release.
  • If the player loses in a confrontation that develops from a Bento or Cherryestablished play and the bonus is released within 37 plays after the establishment of the
    *Chance eyes, Cherry*Condition: There is no possibility of Bento box release.
Net Hazure probability
Level of setting probability
Setting 1 1/642.5
Setting 2 1/585.1
Setting 3 1/550.7
Setting 4 1/532.8
Setting 5 1/601.2
Setting 6 1/381.0

Max number of game after bonus

  • One of the bonuses is released at 1280 plays between bonuses.

When to go / When to stop

  • There is a zone with a high swing rate in the swing of the number of RT plays when staying in normal mode.
  • 250~363 plays
  • 550~663 plays
  • 850~963 plays

Performance

About the big sneakers that appear during BIG

  • During the third JAC game during a BIG, a large sneaker may appear on the LCD. This is a production that appears when the number of cards won in a BIG exceeds 450, and has nothing to do with the one-play sequence or the mode in which the player is staying.

Crush freeze on reel

  • Not equipped

Information

Configuration Change

  • When the setting is changed, the game starts from normal mode A and the number of RT plays is reassigned.

Penalty

  • without

(C)DAITO GIKEN,INC.

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